It takes courage to decide to play advantage in the circle. Check out an example of giving only one bite at the cherry in this #FeatureFriday video. #FeatureFriday is where we highlight one of the hundreds of clips in the fhu3t Clip Library. Find them all: 🟢🟡🔴🏑 This team referral comes after the umpire chooses… More
Seeing double with two penalty corner injectors? Get back on a single track with the help of this #RuleyTuesday! Transcript Seeing double on penalty corner injections? I’ve got your prescription for vision correction right here, on #RuleyTuesday. Let’s do this. Hey #thirdteam friends! Keely Dunn of FHumpires back with another a hot take on one… More
Perplexed by proclamations on protective pieces on penalty corners and penalty strokes? Procure peace with this #RuleyTuesday! Missing Audio Transcript Players propelling protectives on the pitch post PCs. We’re going all alliterative on this episode of Ruley Tuesday! Let’s do this. Hey third team friends! I’m Keely Dunn of FHumpires with another Ruley Tuesday, a… More
Control the chaos of repeated early breaks by defenders on the penalty corner with this #RuleyTuesday! Transcript What happens when a defender breaks early on a penalty corner, and then it happens again? Utter chaos? Dogs and cats living together? Not once you’ve checked out this Ruley Tuesday! Let’s do this. Hey third team friends!… More
When you let Adam Kearns talk you learn a bundle. In this clip, he talks about his personal penalty corner positioning and why it works for him, what he learnt at the last World Cup from UM Minka Woolley about men’s and women’s vision, and then onto interacting with players on a PC. This is… More
This week’s hockey rules problem: how do you handle when a ball doesn’t leave the circle before a shot is taken on goal during a penalty corner? We’ll give you the answer on this #RuleyTuesday! When it comes to hockey rules, 13.3(k) is the absolute WORST. This episode of #RuleyTuesday we’ll pick apart the rule… More
I like the PC+YC in this situation, and here’s why.
Rule 10.3 allows the GK to do all their fun goal-defending things like kicking the ball, using their blockers and body and so on, but ONLY while they’re holding their stick. He dropped it, so he just can’t play the ball. More